Can YOU name ONE perfectly balanced multiplayer game?

Can YOU name ONE perfectly balanced multiplayer game?

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pong

wow Ulillillia's gotten old

Based

Crab cock

Golden Eye

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Air hockey

Puyo Puyo

Quake

Pong
Classic Tetris
Chess
Super Mario Bros. 3 competitive multiplayer
Every single physical sport
Balance issues really only exist in video games, actual games tend to be extremely black and white. The only balanced and somewhat complex multiplayer game I can think of is pinball, but even that's just the single player experience with a score comparison.
Remove random crits and I'd argue Team Fortress 2 vanilla is balanced.

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rock paper scissors

Chess

Fall Guys

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tic
tac
toe

CPMA

Absolver

Apex Legends
Unironically

Divekick

Street Fighter 1

CS 1.6

Also Tetris

>Local pinball Chad
Based

sex

Guild wars II and TES online

>gear is heavily determined by RNG
>some of the characters have remained meta or useless from day one
>guns and gear range from useless to busted
not even close

Not true.

Turn based games like chess can't be considered perfectly balanced, not that it makes a noticeable difference but if we weren't getting autistic about it we wouldn't be discussing it on a Polynesian snipe-hunting forum.

Videogames are nigh impossible to balance. I think some of the game modes of the older Halo games get close in terms of shooters.

Recently I think the only one that even closely comes to mind is some of the racing games like the CTR remake.

starcraft

Rock Paper Scissors

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Quake 1-2-3

Thats it threads over.

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Chess is perfectly balanced you little queer

TF2
>inb4 shitty scouts and spies start crying

Battlefield 4

The first Street Fighter.

Maybe I'm wrong, but I remember 9v9 TF2 (As in, one of each class) being more or less pretty balanced in that everything had it's job and did it well. The only reason why 6v6 was THE thing is because Soldiers and Demos are so fucking overpowered that everyone decided it's "more fun" to just build the game around them at that point because everyone loves them and how impactful they are, and because Scouts are practically the only thing that can reliably avoid splash damage. It's been a long long while though, so I'm probably wrong, that's just what I remember though. Fucking Soldiers and Demos are so boring though, man.

Balanced multiplayer games are all entirely shit.

BASED

nidhogg

6v6 is the meta because 6v6 is the meta
everything has to be balanced around the meta which is 6v6 because 6v6 is the meta
6v6 is the most balanced game mode because the game is balanced around the meta(which is 6v6)

turn advantage

Halo 5

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white player has the advantage of first move

>start in back row on fall mountain
>have smaller team in fall ball

Whoever plays white gets to set the pace of the game, and data supports the idea that whoever goes first tends to win.

It is perfectly balanced, stop making long sentences for nothing you faggot

Battlefield: Bad Company 2

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Yes it is

Well done user

Quakeworld

When two players play perfectly black can't win and at best can draw, how is this perfectly balanced?

Some maps are heavily skewed towards either team, some weapons are still straight upgrades, and other ones are so useless that they're not even worth using as a joke. Pyro is fundamentally bad, sniper does spy's job better than him, soldier/demo/scout are insanely strong when played correctly, and medic is insanely overpowered.

First Post? Best Post.

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Uno

Damn, I miss pinball so much with this fucking covid shit.

This

Pong

Which is only the meta because Soldiers and Demos are leagues above everything else in power and utility though, right? Like, they're just flat out the best classes in the game.

In which case I guess TF2 doesn't qualify, because it's meta does not involve regular use of all classes or characters, so I would be way wrong. So I've got absolutely nothing then, I can't think of a single balanced multiplayer game. It's likely an impossibility.

mgo2

that was a good movie