When did the video game industry truly die?

When did the video game industry truly die?

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Its soul probably died in 2009

Stopped heeding Karpyshyn's opinions when he pumped out that Revan book desu

Indie games are good and are made with the sizes and creative freedoms regular devs had two decades ago. The only thing that's changed is that the largest budget games have inflated to corporation size. There's more actual good games now than ever before, but the coverage of them and overall percentile of space they occupy is smaller. Play Outer Wilds.

It died when it became more exposed to normalfags and appealing to normalfags. Like any medium whether it be movies, comics, tv shows etc. Then the people in charge saw the profit from this and enacted shitty, predatory practices (I can't blame them your average consumer of fictional media has chimp level intelligence).

>more exposed to normalfags and appealing to normalfags
So very early then? 90s at the latest.

she cute

Late 90s and early 2000s.

when did Witcher 3 come out - 2015? Seems about right to me

When it went from being a hobby to an industry

Nah, Ace Combat 7 came out last year and Project Wingman releases soon.

Fair enough. At least you're not one of those faggots that claims it was 2007.

Nobody cares about janky chink games

KROGAN

I mean the only released like 1 good game, and then went woke.

But Sector D2 is an Australian studio.

I don't see the problem? Making more money is good, money is good. Products need to sell, not appeal to some liberal arts basement loser who is pretentious about art.

tpbp

So much of gaming is no longer about gameplay or creativity, but instead about graphics and spectacle. Look up any AAA dev team staff and see who's doing what. More attention is paid to irrelevant content like making realistic leaves than is paid to making a game an enjoyable experience. Somehow, somewhere, graphics became synonymous with value, and that's just not true. It's the biggest fucking lie in the industry, because it makes money and justifies $60 pricetags.

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Video games are alive and well if you can trudge through the mire AAA mediocrity to find them.

Only 101+ IQ kids get this, but the reason games pushed for graphics is because you can use cutscenes from the game to market it, saving massive amounts of money

What's the use of money?

>making your whole game run like shit but in HD/4K res is easier and cheaper than making a game at lower graphics (which also then runs better) and creating some promotional video/screens
I don't know much about game development, but I feel like it'd be way easier to just outsource some promo shit and focus on making a solid game without tanking the FPS and hiking up load times. Reminds me of Doom 2016, nobody gave a shit about mega textures or whatever they were called. Remember when we thought 50 GB games were huge? I almost miss it.

I like freckleshep

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I think video games might be the wrong hobby for you, corpo cocksucker.

>Hale voice and default Shep
It may be cliche but it makes me diamonds.

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In a cutscene you can have 12K textures because you're not rendering an open world environment and sell it as "Real Gameplay". Then when people actually play the game everything past 50 feet is 720p

I liked ME3 default look to the point I installed mods to play the whole trilogy as her.
She's hot

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I'm posting this shit everytime someone is saying ME2 is one the best game they ever played. Yes, it's good. It's also the precursor of everything that followed it. Big budget, multiple DLCs, aimed at he largest audience possible and cutting features from its predecessor. You can now add unplayable and full of bugs in 2020.

>Yes, it's good.
You lost me here. ME2 was trash. I dropped the franchise well before we learned ME3 was going to be so disappointing specifically because of how bad ME2 was.

Interesting take from an insider.
Games are closer to industrial projects than handcrafted art and the result is soulless trash.

Good taste user.

When you spend $60 million making something only an idiot would just have faith in "soul".

There's barely any difference between ME1 and ME2 at their core except 2 is more polished, has many more unique assets, better combat and a squad that's double the size. It's bigger and better.

femshep is a qt3.14

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