Necromunda underhive wars

>releases today
>zero threads about it
Granted Mordheim wasn't that impressive but maybe they learned with necromunda.

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waiting for torrent

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>Fat ugly strong women who don't need no men
Yeah, pass. Don't need another SJW XCOM game.

>523799089
>one faction is stronk womyn only
>one faction is if you don't bench press 2 ton then get the fuck out of my face swole guys
>one faction is literally gearqueers on crack playing with fancy toys that would make /k/ blush
I appreciate the effort though since this thread will probably not take off anyway.

>Turn Based

Hard no for a lot of folks on here.

Booting it up now, haven't really played Mordhiem, but sorta excited.

sadly im poor
unless it available for piracy

The female warrior tribe trope is fucking decades old

The initial trailer I thought it was a TPS and was excited and wow was I dissapointed it was turn based. How slow we talking here? Not a fan of that shit at all but I have to say the game intrigues me. With all the options, the setting. It does look cool but fuck slow trodding slogs just to deal a little bit of chip damage and then waiting is not a genre I particularly enjoy

They left out the 3 coolest factions so why bother

Gimme a quick rundown on some other factions

I know, right? What happened to Delaque?

honest question but why turn based?

Its the 3 most boring gangs. Why even play?

Religious zealots that burn everything, cloned looking motherfuckers that are tacticool, and the Hive Nobles IIRC.

I can see them coming later like with Mordheim easily. I kindof just wish Mordheim was remade really.

>Delaque - stealthy sneaks

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It's based on a turn based tabletop game.

hyper religious garbagemen
sneaky nerds in trenchcoats
high tech tacticool gunrunners

The burning guys and nobles were add-ons to the base game, along with cops, mutants, gypsies and gladiators.

Because Im playing it, I dont expect people to like it in any large numbers becuase its definately more complex than run of the mill games. Mordheim didnt do well, still loved it though.

The game is fine so far, exactly what I expected. Wish there was more factions though but I can see that coming later, especially with GW on the side wanting to milk money.

Hopefully the singleplayer is long enough, i have no interest in the multiplayer.

>The burning guys and nobles were add-ons to the base game
I distinctly remember them being there from day one of the first edition of Necromunda.

>Necromunda game
>no house Cawdor/Redemptionnist Cult
>Escher grrl power is in

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Religious zealots that burn everything I mean.

Hmmm, there seems to be a lot of retards in this thread

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>Van Saar- Techie tradesmen with contacts in the upper class echelons of the hive. Thus they have a lot of cash and better equipment than the rest of the gangs but are also despised for those very same reasons.

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Is there enough singleplayer content similar to how it was in Mordheim? Or is it focused on multiplayer.

They already tricked me with Mordheim. Never buying another bargain bin WH game for anything under 50% off again.

House Cawdor are religious guys with access to flamethrowers and they were in the base game, but they later added the Cult of Redemption who were the guys who were too crazy for House Cawdor who basically used nothing but flamethrowers.

The nobles or Spryers were definitely added later.

How the fuck do you dweebs know so much about some literal who tabletop game? Are there comics or novels or some shit? Or is it literally just figures?

Where do you get the lore?

There was a comic.

Also the rulebooks aren't just nothing but the rules. They have lore and illustrations and shit.

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Lexicanum or just shooting the breeze with sweaty /tg/

>vidya based off of board game
>one of the starting factions is one of the two most prominent factions in the game
Wow, who would've thought?

does this game have Denuvo?

it's a warhammer 40k spinoff

They work closely and intervened with each other still. The Church even pushes Redemptionists to right directions because it "technically" is not allowed to have proper army (sisters dont count).
That comic was absolutely based, Klovis is awesome.

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Cawdor - Somewhere in between a gang and a cult. The gang does a lot of recruitment drive among the poorer stratas of the populace, giving them an opportunity to be part of various "righteous causes". Thus they have numbers, and more zealous/unhinged (if untrained) troopers, that the other gangs don't.

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lel obviously they need to have the cool shit left for DLC

>literal who tabletop game
This has to be one of the most retarded takes that I've ever seen. Necromunda is an offshoot of one of the most well selling and successful tabletop games in the world. It has a dozen books and its characters appear in almost a hundred comics. This is without mentioning the potential crossposting from /tg/.

>Ratskin Renegades - Hermit tribes that live far down beneath what is considered safe or even hospitable levels of the Underhive. They distrust (often for good reasons) and shun the civilization of the Hive but also know a lot of secrets and tricks for surviving in the Underhive that other gangs would kill for.

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>rifle spears
Do these guys have heads that dont look like gimps? These guys seem neat.

A lot of their other models were wearing basically KKK pointy hoods.

this

the faction choices basically are

>ranged
>melee
>women

or

>red
>blue
>yellow

like wtf, it's 40k, 40k has way cooler shit than that