Make game unreasonably difficult

>Make game unreasonably difficult
>Act surprised when it bombs

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I didn't buy it because of bad character design

we aint never ducking beef
bitch we not vegan
my lil niggas bout that action
they be glock squeezin

It's not difficult though. It's very forgiving.

Difficulty is a good thing.

If the game with infinite lifes is still too hard for you, then I recommend to git gud. You can do it user! I managed to beat the original trilogy when I was 7.

imagine not playing Mario 64 or Ocarina of Time because the characters don't look perfect

It's not as hard as Crash 1 but it is hard.

I like it though, the challenge is pretty direct - you fuck up a jump or mistime something and you're fucked. But even if you're playing classic mode you get plenty of lives.

Didn't everyone shit themselves in glee over N Sane being "the dark souls of platformers"?

Mario 64 is shit.

How's it doing?

Where the hell are the four boxes in Hit the Road? I've combed the entire level to no avail

It's really surprising that they recommend the Modern setting when the game showers you with lives anyway.

The difficulty is fine outside hidden boxes with no clues

>Finish a level being careful to find every box
>Literally never had a problem before and I've 100%'ed every game but that Spyro spinoff and Crash of the Titans
>Miss 2-3 anyway because every level has cryptic shit like "stick a fork in the power socket and bite it while translating english to latin to french while balancing 100lbs of unrefined coal on you knees upside down while inputting the konami code in the 4th player slot while the console is at 45C and its a Wednesday in the United States and it is exactly 48 degrees in 5 different cities of popluations > 100,000 people.

At the beginning in the pit with the grate and the bounce block walk toward the screen and instead of being stuck on the 2D plane like every other fucking Crash game you break it and find the crates

>Game isn't a 100% free cakewalk
>"OMG!? IS THIS THE DARK SOULS OF CRASH GAMES!???"
Wtf
Failure is the path for success. People get angry when they cannot 100% a game from the start, which boggles my mind.

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music to my ears, you little zoomie cuck

>Want at least some indicator of secret boxes in booty calls because ive cleared it 6 times and am missing 1 cunting box
>Every walkthrough is 7 minutes per level or factually incorrect.
>Get tons of retarded search results because S()ys for Bob couldn't help but make every level name as reddit as possible

N Gin fight was surprisingly challenging. Kid me would have definitely gotten filtered.

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Why the hell did N. Brio go from sounding like Jerry Lee Lewis in the original trilogy, to Orson Welles?

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>make coco look both younger and more animalistic
you aint getting my money furries

Not at all holy shit. Even if your somehow struggling with it all you have to do is stand at the back of the conveyor because it cant actually push you off

because it's better
nobody wants to listen to that accent

It's recommended so you don't notice they didn't actually balance around limited lives

how the fuck do people manage to get filtered by a kids game with infinite lives, the absolute state of modern g*mers

it flopped because the people who bought NST weren't Crash fans, they're bandwagon normies who only ever cared about muh nostalgia

Oh bless you user. Just found them.
That's so counterintuitive. Even without taking into account the breaking of the 2D plane you'd assume jumping into a pool you can't really see would just kill you, not hide extra boxes within.

Doing good in bongland and most people get digital anyway. We don't have numbers but it's safe to say with all the good word of mouth it's gonna get a sequel

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Tawna can sit on my face anyday

Good, maybe they'll stop milking the discount mario nostalgia platformers.

Terrible example. The graphic in those games are bad but weren't for their time.
Marios Iconic design has always been consistent and great. They've never allowed a company like Toys for Bob to fuck with it and make some unfaithful monstrosity.

Speak for yourself. Bronx Brio was Kino.

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Ah yes, the classic
>"this children's platforming game is the dark souls of the dark souls dark souls"
Its not a hard game, you just suck.

>games has a normal difficulty
>THIS FUCKING GAMES FOR CASUALS
>games is challenging
>THIS FUCKING GAME IS TOO HARD
There's no pleasing you people

Recommended because the games built around it

If they signaled that you could move toward the camera there and otherwise left it the same (Maybe putting an out of place smudge of land, even if you still couldn't see boxes till you got into the water) it would be fine because you could argue once you get to the first checkpoint you thus know that water is save.

Tbf it goes sicko mode at Cortex Island

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This. I hate the art direction and every trailer and bit of info that came out only solidified that it wasn't going to be good. Then I saw all the endings and knew not buying it was the right choice.

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I'm not angry about the hidden boxes, it's even fun in its own way. It's just that they can be absurdly hidden sometimes.
Once I got used to the awkward double jump momentum and no slide jumping the game is a good time.

Though something I really don't get are the Wumpa gems. At first I assumed that clear gems would become a currency for a skin store, but no, they only give you the skins if you get every gem in the level anyway and if you're hunting for all the boxes the wumpas are so generous you will naturally get the three gems.
It just feels like very blatant padding.

The only good 3d Mario is odyssey. M64 has shitty controls and the entire game plays like it's ice level.

It's not hard. It just wastes players time with poorly communicated design that results in them going through the same level 5 times trying to find something most likely obscured by the camera or walls and when they find it, it's not satisfying or engaging.

How has it bombed?

AAHHHH THE FRENCHgh.....

I actually managed to get all the boxes in Booty Calls without actually getting the 80% gem because I skipped one of the big Wumpa Fruit boxes in the Bonus (Because it was sandwiched between TNT and Nitro) and spun out all the 5-fruit boxes

Please reconsider your terrible taste. This is the most soulful addition to the Crash series since 3.

>bombs

Source on this?

Tawna just had an excruciating manic pixie dreamgirl meets tough no-nonsense Mary Sue personality.

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>People are bitching they need to pay attention to detail in the game to find hidden boxes

Fucks sake. Is this the games journo Slack channel?

>soulful
Sorry, I don't take advice from retarded children.

spotted the Toys for Bob furfag employee.

>Sell a short as fuck game
>Make players beat each level 2-3 times minimum + Time Trial for 100%

LMABO

>It just feels like very blatant padding.
It is. The only purpose is to give wumpas a value in modern mode when they don't give you lives. They should give you free mask for every 100 wumpas in modern mode.

I get where you're coming from, but I'd argue that you can make the game harder exactly because there's never any concern for a game over. Back when lives were still a thing, they had to balance difficulty around the notion that you could get a game over and potentially have to restart whole levels or games over again. Without lives, they can make the game as hard as they want, since you can just constantly retry from the checkpoint until you git gud.

Aside from the first game which mostly just had unfair design, Crash has never really been about difficulty.

>Make players beat each level 2-3 times minimum + Time Trial for 100%
So it's just like the original games?

I wish the game had a Crash 2-3 warp room instead of the dimension map. Specially Crash 2's was super comfy to lounge around in

Crash is a pretty dumb platform game, no wonder they have to come up with artificial difficulty to give something more to it.

serves them right for ignoring PC

>these fucking purple relic times
>can't even consistently pull off the triple spin

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Huh? The only levels you had to do more than once were ones with Gem Paths/Secret Paths in them

>They should give you free mask
so I can immediately get hit on purpose to get rid of the annoying as fuck spinning cunt? the designers of this game are so stupid they should be tortured.

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>Cold Hard Crash Death Route flashbacks