Come clean guys, how many of you all got filtered?
Come clean guys, how many of you all got filtered?
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I beat it and Knights of the Nine.
I had no interest in Sheogorath
I got filtered by making a different character about 50 times and being unsatisfied with it and thus only seeing Imperial City, local dungeons and some other towns out of a game that I'm sure was much more expansive.
I played it vanilla (except for SI and KotN) about 10 years ago, I remember playing with a bunch of different characters but only completing the main quest once.
Ever since, I've been stuck in an eternal cycle:
>feel like playing Oblivion
>install some basic mods, play for a few hours
>"ok this is pretty stable, I can add a few more mods"
>one thing leads to another, spend more time managing the load order and mod compatibility than actually playing the game
>no longer feel like playing oblivion
>one or two years pass
>repeat
Shame, Shivering Isles is probably the best part of Oblivion.
I am re installing with mods to play my favorite vampire game again.
Got filtered hard. The game just isn't for me and I'm not invested in the gameplay in the slightest. Which is strange since I remember beating Skyrim at some point and that's the same shit.
Played it on release with oldblivion mod for GPUs that had older shader model, and finished the main quest and fighters guild with my first generic imperial Knight character.
Been playing it once in a while ever since, from start to finish...
The only thing I never did was the do it all with one character, that seems popular with skyrim first fags.
asdf
>tfw yuravica removed his mods
maxed out conjuration with a summon skeleton for 1 second spell only costing 3 magicka, then got the most powerful summon and just steam rolled the game, ez pz
i got filtered by my xbox 360 destroying the disc when the game froze and i stupidly opened the tray
oblivion was my first ES game and I love it I was really disappointed with how much Skyrim was a downgrade I guess its the same feeling Morrowind fans had with oblivion
I ruined my saint's row 2 disk by accident after buying it the same day after picking up my console why the game was running :(
Is there any way to add more than 256 mods to the game? I need to go deeper.
It was my first ES game. Fuck I loved it, yes it's flawed I know that and I don't give a fuck I had more fun with this game than I did with 99% of other games easily.
I love Oblivion but I wouldn't even blame anybody for getting filtered, the game can be really janky sometimes. If you build your character like shit and turn the difficulty slider up too much you can get absolutely shit on by level 15-20.
"Difficulty slider" is itself a hilarious concept. Everything is sliders in this game, including the terribly balanced difficulty.
I didn't know about the level scaling until it was too late. So I slid that difficulty slider to the fuck left.
I was a kid when it came out so I wasn't even aware of the level scaling, if shit got too hard I just turned the difficulty down. Nowadays I can play it if I force myself to (mostly just to replay some of my favorite quests) but in general I've developed a minmaxing tendency when it comes to RPGs which really doesn't go well together with Oblivion's leveling system.
The facegen in Oblivion is some kind of crime, it has to be
i got filtered by the crashing
No gaming feel will ever capture stepping through the first Oblivion gate for the first time.
i keep trying to get into this game but i think playing skyrim first ruined it for me
It's not that bad and also it can get fixed if you install Mods. Also, the models and animations in oblivion have more finesse. On sky room, everything you create moves and acts like a barbarian. It's a good thing if you create a barbarian, but not always.
Sadly they move a little bit more stiffly and animation transitioning doesn't have the same flexibility behind it as the later game, so even when you mod better animations, they still appear stiff in Oblivion. A very minor gripe obviously.
for me it is exiting the sewers and seeing the green meadows
>how many of you got filtered
not me
I was only able to get through KoTN and SI on my first playthrough. I always got sidetracked and explored all these new areas and sidequests installed by mods and got bored before I could go through either of them.
>swims in the Lake Rumare for 60 hours
no thank you
I find it genuinely interesting how Oblivion had just enough good in it that people remember the unique style of jank and stiff character interaction it had with a certain level of fondness.
Unlike other modern Bethesda titles where the jank and glitches aren't fun at all.
What are the best mods to these days?
Is there a way To mix all the cosmetic MODS into a single esp?
It's been extremely hard for me to get into this game. I recently went through all of skyrim just with the requiem mod and found there was another difficulty mod call OOO for oblivion. It's really been a chore and the combat feels so fucking clunky. I honestly would prefer morrowinds dice roll combat over this shit.
I 100% agree that leveling passive skills like sneak is cancer, but people glaze over that in favor of lauding the attribute raising as a whole instead. I did just console command time-wasters like acrobatics but otherwise it's 100% organic.
>Make a wood elf and stack agi
>Make all your main skills skills you don't need or use like speech craft or fists
>Get 4 perfect level ups by waiting to pop a level until your stats would be ready then manually triggering it by talking a lot and punching some summons
>Only level 5 but the world scales with your so you're now permanently overpowered
>Play as much or little of the game as you want then drop it because it's bad
I mean, sure, I guess I was filtered. Bad game.
>capped out at level 25
Isn't the level cap just above 40 (depending on race and class) once you've capped every skill?
I was 14 when Oblivion came out and I'd never played a game like it before, I distinctly remember playing as a Breton using the preset Archer class even though I spent the entire game in heavy armor with warhammers. Went back a couple of years later, made a different character that wasn't shit, and really started to enjoy it then.
theoretically there is no level cap, as you can de-level your skills by going to jail.
It creeps me the fuck out as a lot of faces look like horrific nightmare melting plastic while some other faces actually look almost photorealistic. It's like they had the idea of how the generator would work, but it only really worked like 30% of the time.
Fair enough, I just recall the theoretical 'legit' max level being 43-44 or thereabouts. How'd you cap out so early?
very careful planning. Give me a minute and I can dredge up my spreadsheet.
I didn't get filtered because I'm a based retard who made the skills I like to use Minor in character creation and the rest major, thereby avoiding the level scaling problem. It wasn't until years later that I found out this is what you're supposed to do
The amount of times that goofy shit like this happens with the face-zooming is so hilarious.
The combat in Oblivion is anything but clunky, especially if you compare it to Skyrim where you're constantly locked into animations and your character quintiples in weight whenever you take a swing. Combat in Oblivion can be a chore if the scaling has fucked you, sure, but it should always be responsive and smooth as butter.
You can kind of see it in that picture, but if you mess around with the color sliders on Oblivion Argonians, you can see where their lips are actually meant to be, they look like a mustache over their 'mouth' but below the nose.
the level cap is decided by how many times you can level your major skills, so the most efficient thing is to start with all major skills at 25, the oblivion leveling system is riddled with counterintuitive things like that
Me too. I'm trying so hard to get through it but the combat is so bad and the difficulty so fucking stupidly unpredictable that I keep stopping again. You're either steam-rolling everything or some asshole in a robe will 2-shot you so you have to slide difficulty down.
It reminds me of my Skyrim experience installing 5 different NPC/combat mods until the difficulty is absolutely fucked.
Oh nevermind, I thought you were maxed out on majors too, I'm guessing you just planned out to hit 5/5/1 attribute bumps every level, the last single point going into luck/personality?
played it for the first time this year. played probably 40 hours, thoroughly enjoyed the thieves guild and dark brotherhood side quests but never touched the main quest after getting the king's son to that blade fortress. didn't play the dlc either
overall it was alright, worse than morrowind but still fun
7 major skills starting at 25, 10 major skill increases per level so 7,5x7 = 52 levels, making 53 the theoretical cap with a perfectly gimped character and assuming you don't do stuff like draining your skills via jail time etc
Combat in Oblivion was always funny to me because the weapon swings are retardedly fast. Combat between npc's look like angry children hitten each other with pool noodles until one gives up
oblivion was definitely flawed, but it got a lot of things right, as well. that's probably why you see it praised around here. skyrim seemed to fix the things that were wrong, but also fucked up the stuff they did right as well.
almost, personality and luck are dump stats. Only reason I went to 25 instead of stopping at 24 was because of the leveled magic items.
Filtered bywwhat exactly?
The game isnt hard by any real stretch even with the difficulty slider all the wayup
But that's true of all the ES games. The parts of Skyrim where you have the big battles between the Imperials and Stormcloaks look like that, too
Try doing a hand-to-hand run, unless you do gimmicky shit like exploiting paralysis spells you're pretty much forced to learn the rhythm and attack animations of all the enemies in the game. Feels really rewarding to dart in, punch them twice and then just narrowly dart out in time to avoid their swing.