Before I talk about what needs to be fixed I'm going to say what is wrong with it. Essentially Animal Crossing went from being a life-sim whose gimmick was that it was always playing whether you were or not to a dollhouse simulator. A lot of people complained they didn't have enough control over the world, which was the point. People however insisted that it become The Sims, but AC has never had the depth or amount of things to do as the Sims. The game is less about simulating life and more about collecting random stuff and showing off online.
IMO it needs:
>Many, many more unique lines for villagers
>A friendship system that is more easily understood
>Stories to return, preferably for nearly every villager
All of the QoL changes/demands for old shit ignore that this franchise is quickly coming off the rails and if nothing is done to make it not stale it will become a joke. I can't even say "Well at least its a good dollhouse sim, look at all of the new furniture" because there's such little furniture. NH needs a lot of work.
How can Animal Crossing be fixed?
Would you take responsibility though?
only if this follows pokemon logic and the offspring has the mother's species
Ok
They deliberately limited the amount of items per player island so you'd have to trade with others online, and even then you're just trading for minor recolors. Every player has their own "seed" dictating what items you can or cannot get. For fuck's sake, you might never see a proper table in your store unless you go out to trade. Meanwhile Pocket Camp has a metric fuckton of new items that are varied. It feels like Nintendo sent all their actual devs to the mobile division and left a handful of interns to make New Horizons. I also think the women fanbase is to blame for getting things off the rails. Despite how well fleshed out New Leaf was they didn't enjoy working for their landmarks, and focused way too much on dress up by sharing QR codes of "fashion" designs endlessly on Tumblr.
If you want change, you're going to have to lecture the female masses for the changes you want to see. So good luck with that.
Roost when? Was it not datamined months ago?
>Every player has their own "seed" dictating what items you can or cannot get.
What the fuck? You just mean for the nook miles items right? ...right?
so were Gyroids, don't get why they're holding onto them for so long
The colour of Nook Miles items is determined by the airport colour. The "seed" dictates the colour of the items sold at Nooks.
Based
Absolutely