ITT: Fun stoppers

ITT: Fun stoppers

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Unironically fucking filtered
Ape is a great fight

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Guardian Ape is the fun starter. Zombie ape is the fun stopper.

guardian ape was fun as fuck though

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Honestly the Flood were all okay except for the fucking ranged combat "pure" forms they added in Halo 3, those things can fuck right off

but he is fun, unless you mean the second phase in which he keeps spamming the fucking AoE every 5 seconds

i beat ape and double ape on first try. now kneel.

Nah, only one phase of his shit slinging and monkey farts was either minor enough to not notice, or was enough to break up the monotony of parry fagging bosses to death. The fun stoppers in Sekiro is the sakura bull, Snake eyes(until you finally settle on a strategy), Hatred Demon, and shichimen(until you get purp umbrella).

at least the prefects have a bangin theme and can be grappled, the bullworth cops literally are the fun police

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Just delete the first phase with Mortal Blade and parry the second phase do death. Shit boss (literally).

>run at him when you're supposed to dodge his shit and get free hits
>watch out for when he screams
congratulations you win

Is this a Pilgrim's Progress enemy?

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Is Sekiro really as hard as you fags complain about on here all the time? How does it compare to Demon's Souls, Dark Souls, and Bloodborne?

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If your reflex is good, it's not hard. If your reflex is shit, its the hardest

Any type of fast moving critter type enemy. They usually have little to no health, deal little damage but in groups can be devastating. They are always total pains to deal with.

I remember a friend having a hard time with this fight when I beat him like my 4th try, I don't understand what makes it so hard. Honestly I thought the fight with the two apes a bit later was more annoying.

Makes you learn the hard way after that it becomes easier.

the hardest parts of Sekiro is literally the first half of the game. After that, you get used to the buttfucking until Isshin

Isshin forces you to actually engage with the mechanics and learn all the timings, while there is still some cheese it's much less prevalent than Soulsborne. You can't grind your way to victory.

I find it hilarious that double ape was 1000 times easier for me

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Monkey was easy and funny because she was throwing poo at me.
Real fun stopper right here.

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Have no idea why but the monk on the bridge before Fountainhead is the only boss in that game I can't beat in one try

gosh, this game is fucking ugly

Yeah, the pure forms suck. I just feel like there’s no proper feedback. I don’t know how close to death they are until they just slump over so they have that bullet sponge vibe like Halo 2 Brutes.

The part after that boss with the poison area with the gun guys that you have to take out and then fight the same boss you fought before the ape boss and then fight the dual apes is the worst part of the game and kills my interest in finishing a playthrough each time I get to it

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the snakeyes bosses?
You can kill them in like 30 seconds.
Just hit hit hit, and when they deflect, you you parry (they attack right after they deflect) or jump out of their grab.
Hesitation is defeat.

It just filtered all the fags who relied on summons and powerleveling to beat Souls games. And a lot of your experience playing those other From games doesn't translate 1:1 to Sekiro, so it will be a similar difficulty to your first Soulsborne game until you acclimate to how you should be playing the game.

Beat him my first try. Do people just run up to bosses and never learn their attack patterns?

Its not that its hard, its that the area is aesthetically boring and neither the snakeyes boss nor the dual apes are fun to fight

that's the fun initiator tho?

Yeah, some people don't watch "how to cheese every boss" videos before they play the game.

It's Bloodborne with QTEs and the ability to escape combat and create a massive distance whenever you need.
Out of the entire soulsborne comparison meme it has fun satisfying combat that doesn't feel unfair or obnoxious, when you get punished you don't feel like it was due to bullshit hit boxes as often as you would in say Bloodborne. It still happens, but overall it feels far better polished.

I hated every boss in the entire game except madam butterfly and the final boss

I dont believe a single "DUDE DID IT FIRST TRY" post on Zig Forums without evidence solely because Sekiro is the only game in recent memory to cause severe asshurt of a board that proclaims itself as "hardcore"

and now it won GOTY

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I beat the so-called hardest bosses in Sekiro on my first or second try but failed to shit like that headless dude constantly. Open world enemies were more brutal than bosses for me.

Well, they're police officers. They're not going to tolerate some literal shit trying to grapple them when officers are carrying guns and mace spray.

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am I supposed to find something to dissolve the mist or do I actually have to fight that headless fuck while slow as fuck? cant even parry because of terror debuff

Yeah it gets better, you'll find shit to make it so you can take down 2-3 of those guys at once. He's absolutely do-able when you first encounter him though.

>He's absolutely do-able when you first encounter him though
I had a better time soloing the mobs and the drunkard than that headless fuck

In the rest of soulsborne you can mostly safely heal through and have options to survive, also magic easy mode. In Sekiro you get hit you die in many cases, it really punishes you for trying to heal, dodge, anything but improve. I would say Sekiro is definitely more difficult and playing it before DS3 has kinda trivialized DS3 as a lot of bosses are easy to learn as that's what Sekiro thought me, to learn the patterns and find the openings.