>definition of a speedrun is to beat the game as soon as possible >modern speedruns now just go to the credits >someone who has never beaten the game can warp to the credits a second faster than anyone else and call themselves the best OoT player
What the fuck is interesting or impressive about a glitchless speedrun? Beating a video game is in no way an impressive feat. Every game is designed to be beaten. Watching a glitchless speedrun is like watching someone sit in a chair; yes, they're using an object for it's intended purpose but it'd be way better to see someone do something unintended and cool with it.
Speedruns are only interesting because they usually showcase cool glitches. They show the inner workings of the game, and THAT is neat, not the mere act of beating the game faster than other people. No one actually gives a fuck about your time except other speedrunners because they hope beating a game fast will validate them. Speedrunners themselves are pathetic losers.
Elijah Collins
Speedruns are stupid anyways >hurr watch me abuse these bugs and exploits that autistic basement dwellers discovered through years of datamining The real niggas are the ones who can speedrun without using glitches or exploits
>What the fuck is interesting or impressive about a glitchless speedrun? Doing it fast you doorknob.
Jaxson Hall
Remember when GDQ was fun? Blindfolded OoT child dungeons was the peak of Zelda speedrunning.
James Smith
>Every game is designed to be beaten
Name one video game you have beaten.
Anthony Scott
>speedrun the only thing on the internet where the viewers are less autistic then the person they watch
Noah Parker
But how many games are actually challenging enough to the point where it's impressive to beat it quickly?
Austin Morales
user there is a difference between normal glitches (like doing dungeons out of order by going to places you shouldn't be), making impossible jumps to skip a few rooms in the dungeon, skipping a quest or two, and between ignoring the entire game and memory hacking to go to the credits. A run can be full of glitches but it will be interesting to watch if at least he mostly follows along the main quest and kills the last boss.
Hunter Williams
Speedrunners are dumb. It isn't hard to get a world record. Hell, I got the world record to E1L1 on Duke Nukem 3D after 50 attempts back in July, only had beaten the first episode on the Normal difficulty, yet I was playing on the hardest, and I still haven't even the rest of the game! Video proof so you don't need to ask. youtube.com/watch?v=sgDN73JjU00
I still get a hard on everytime I think about how much normalfags and tourists on here seethed whenever a soulslike speedrun on gdq happened to be runner just rolling past all the shit.
Carter Kelly
>the best Speed runners aren't usually good at the game in that regard. Anything outside the comfort zone can really fuck them up.
Aaron Hernandez
Depends on what players find out about the game. A game that poses no challenge in terms of breaking it is not that impressive unless the game itself is difficult.
Anthony Williams
why do speedruns and speedrunning autists trigger Zig Forums so much? they make their own rules and categories to do this hobby they like doing some are too passionate and take it too far but so what? they're just playing how they wanna play, why do you care so much?
Juan Baker
Nice, honestly, but given your attitude about it how about trying that with a game people actually care about like Oot, SM64 or FF7 before acting like hot shit
Dylan Wood
>play a category with 25 total submissions >wonder why it's so easy to get a record Yeah no shit dude, why don't you get WR for Herbie: Fully Loaded while you're at it?
Good job though.
Zachary Young
>>someone who has never beaten the game can warp to the credits a second faster than anyone else and call themselves the best OoT player They don't call them the "best" players, they're the best speedrunners you disingenuous little baiting retard.
He's right though, beating a game the intended way fast is boring. Every boss will have a quick kill strategy, every dungeon will have a optimal route and everything else will be optimized the same way with no variance. The cool thing about glitches is the precision and skill required to pull them off. Glitches allow for variation from the intended paths OOT 100% has had like 6 different route changes just this year. If you are a purist there are glitchless categories for most games.
Chase Howard
The point isn't that the game itself is or isn't difficult. The point is that beating it as fast as humanly possible is difficult. That's why speedruns are impressive.
Ian Lee
>speedrunners are dumb >look here's my speedrun world record
You cared enough to look into it, faggot. And try going for a wr in a game people actually care about see how easy it is.
Aiden Barnes
I ain't hot shit, I'm just saying those ones are overdone and it isn't an actual accomplishment that you shaved the ass hair of a milisecond off a timer. They don't organize it correctly by difficulty. Thanks though.
Juan Cox
any% is just cringe autistic bullshit Glitchless% is the patrician choice
>And try going for a wr in a game people actually care about see how easy it is. >t. Speedrunner Duke Nukem 3D wasn't as popular to speedrun as DOOM or Quake, but there was still a lot of people back then. Fuck off.
Justin Reyes
>speedrun >its just some guy using glitches to cheat the game
Only good speedrun is the fair ones.
Robert Thompson
There is a reason speedrunners are all trannies. You have to be mentally ill to spend tens of thousands of hours on one 20 year old single player video game
Connor Gonzalez
truth.
Jose Phillips
this, skipping 90% the game by going out of bounds is stupid
Robert Bell
>Summoning Salt earns $4,000 "per creation" >Literally just uses stock music and commentates over speedruns saying generic words like 'legend' and 'amazing' like its an actual impressive feat
Benjamin Cruz
Because you're not allowed to have fun with video games on Zig Forums