Will it be worth getting in a year when they inevitably re-release it with patches and additional content or is the game fundamentally rotten at the core?
Will it be worth getting in a year when they inevitably re-release it with patches and additional content or is the...
I think it's a bit of a stretch to say it's rotten to it's core, but it's definitely uninteresting at a fundamental level. I don't care much for the borderlands games, but i genuinely think most people would get more fun out of BL2 or 3 than 2077 even if/when they fix the bugs.
has any game ever done a full revamp of it's AI?
Yes.
Idk junior why don't you go ask in the FORTY SEVEN FUCKING OTHER THREADS ABOUT IT instead of making yet another one
it has lots of flaws, free roaming is just lazy design as you can't do basically anything (99% of buildings are closed), story is good but once you finish it everything goes back to before the final mission making your choices worthless, no companions, no custom radio, climate changes are scripted only inside the main campaign, no garage, no car customization, only one prostitute, romances are crap since you can't do nothing after sex scenes, etc.
Worldbulding and storytelling are amazing imho.
>revamp
They would have to implement one first. Everything in this "game" runs on rails and shits the bed upon slightest disturbance.
It's an incredible, immersive, addicting experience. Impossible to overstate how jampacked this game is and the writing ranges from very good to excellent, with only a handful of slip-ups.
I'm playing the game on High and I haven't seen a single bug. Can't speak for gun play or melee, but quickhacking as a Netrunner is a lot of fun and there's really no comparison to be made between it and any other form of combat I've encountered in video games. It's the best implemented combat system IMO, as there is no constant recycle of hacks. There is a sizeable but limited number of them scattered throughout the gameworld, and finding, buying, or crafting new hacks is always incredibly satisfying.
It's a 9.5/10 game for sure. On PC, at least.
again
I should add that I'm a diehard fan of the cyberpunk genre, and have more or less grown up with it since I watched the Battle Angel Alita anime when I was like 6 years old. The fact that a game in this setting could be this much of a turn-off for me despite superficially nailing so many different aspects of the high-tech cyberpunk aesthetic. The big issue of course is that it's all completely superficial. Hacking is terrible, you have no meaningful relationships with either the criminal underground nor the corporate technocrats. The game never so much as dips it's toes into the philosophical or thematic elements of the genre either, which isn't much of a surprise because your average mainstream consumer has never taken the time to actually think about just how heavy the concepts of transhumanism truly are. The general takeaway from the layman who is exposed to cyberpunk is "oh I guess libertarianism is bad", and the game pretty much does nothing but reinforce that idea.
Post release? Which game? I'm genuinely curious
The gunplay is ludo.
>cdpr shills literally copy-pasting shit from other websites
polish intellectuals
lol
Damn, that's sick. Maybe the complaints I've seen are just from amateur gamers who aren't skilled enough to truly harness just what the game makes possible.
Definitely going to go for a gun build in my next playthrough.
>with only a handful of slip-ups.
This was the first indication that you’re either a shill or an idiot. The constant references to IRL shit or other media is abhorrent and overused.
>catered webm from the no-fail overpowered flashback sequence where you're given a weapon upgraded beyond what is possible in SP, melee attacks you can't get again, and the game's dynamic difficulty bumps down to easy mode
The state of cybertrannies.
It's rotten. A lot of the underlaying gameplay systems aren't fun, or are overall poorly designed. Even if you ignore all the bigger gripes about the game, you'll often come across areas and mechanics that lack quality of life improvements we've had in vidya for years.
An example is the shoehorned in crafting system, where you have to craft each item manually one at a time, you cant craft ammo and grenades in bulk.
Vendors don't specialize and all sell generic garbage, so you can't go to a luxury high end clothing vendor and expect to see nice suits and corpo clothes, n if you go to some random loser on the street selling thrift clothes he might sell you military body armor, it's seemingly completely random.
Same thing with the ripperdocs and weapon vendors, regardless of what street cred level you are.
The point in the end isn't that it's just these small examples, but that this kinda shit permeates the whole game, everything feels unfinished, barebones or just poorly made.
Even if you fix the constant bugs, cyberpunk is an average game at best in terms of actual gameplay.
Nice cope.
8/10
>posts a webm where the enemies literally stand in idle gun poses for the entire time
Uhh bros...
Buddy, I've self-published three novels. I know what good writing is. Cyberpunk is one of the most consistently well-written games on the market -- and quite possibly ever. And the thing that really floors me is how many modes of storytelling the game actually harnesses -- hours of unique news footage, hours of unique radio reporting, thousands of pages of fiction, advertising, emails, texts, and personal logs scattered throughout the world, and that's not even to mention the cinematic cutscenes, which routinely take my breath away. And the braindances! I've never seen a form of storytelling like that in my life.
Sorry, pal, but the game's easily a 9+.
>posts yet another webm where an enemy stands completely static while you kill them with pre-set dismemberment points that are irrelevant to the angle of attack
Wowseroonie.
selfpublishing 20 page erotic novels on amazon doesn't make you a writer, earl
My cell phone salesman also self publishes novels and gave me a copy of one of them. He's a terrible writer. The only thing an author being "self-published" tells me is that they haven't received a contract from a real publisher, which isn't a good sign in most professions
Yes.
>here's your RPG combat bro
i'm on normal btw
It's buggy in the worst ways and just ugly all the time with the horrible draw distance. I find way more enjoyment out of Bethesda games. TW3 was a masterpiece to me and nothing like this turd.
Just wait the $15 GOTY version
this part was fun but it was cheerrypicked. The game really shines if if you focus on quick hacks and blade weapons imo.
even without the bugs and shit it’s a shitty game. pirate it and see for yourself. you will be happy you didn’t spend money finding out your mistake.
And there it is: the Corpo mindset. If something isn't done through the official channels to benefit a handful of executives, it's all wrong.
I think the reason you're tearing down the obvious game of the year is that, at heart, you don't understand cyberpunk *the genre*.
That or you're on consoles, lol.