Why dont more games feature Lich's?
Why dont more games feature Lich's?
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>Lich is
is what?
because it's reserved for kino
People can't seem to agree, that's why they aren't in games.
Wizard that seals their soul in some sort of object to gain tons of power and live forever. Look like skeletons, powers usually centered around the cold.
Because coomers want tits
Because Kel'thuzad is the peak Lich and nobody else can compare any more. Even WoW isn't able to harness him any more, only HotS could do him proper.
youtu.be
More games need necromancers as the main characters
>Sabriel
That's the stuff.
lmao what an awful voice they gave him.
KoW from daggerfall is cooler
Flat necromancer girl is better
That's the same VA he's always had? Except i Wrath since he also voiced Arthas there.
Lich's deez nuts
I have an idea for a game about a necro mancer but he makes food
Why is he so perfect?
Why is he wearing a dress?
Ought to be the ultimate goal of any necromancer.
To hide his chicken legs.
SKELEMEN
I AM GOING TO SAY THE N WORD
Its a standard dreadlord uniform.
It's cute
Too spooky for China.
Dress to kill, bleh!
Tomb Kangs from WH
because they're boring
le immortal all powerful undead spellcaster, how the fuck do you make that fun except as a niche boss enemy in a fantasy game
Give him a hobby.
I don't know. Why don't games feature more liches?
And why exactly is it a bad thing to have a skelemommy keeping an illusion of youth on her rotting flesh? This is peak witch and you know it.
DON'T SAY IT ARKHAN I SWEAR TO FUCKING GOD
yeah yeah, you joke but i'm being serious
i like liches and all but the reason you don't see more of them is because they're boring. they can't fit as anything but major story antagonists or boss enemies.
they're simply too powerful, you can't slot them into a story role without making it about first finding a way to kill them before actually fighting them and if they weren't retarded they'd just make another phylactery anyway. they're also too strong to be fodder enemies or anything you can play
case in point is ToME, where you can play a necromancer and ascend to lichform through a prodigy passive. once you do, you basically stop engaging with half the game's systems because you're immune to every other debuff (on account of being undead), can resurrect through your phylactery in every boss fight as long as you get a revenge kill on the guy who killed you, and have basically infinite mana regen
there's no way to do them justice without dedicating a disproportionately large amount of devtime to them
NAGASH
God damn it you son of an elf
Pathfinder: Wrath of the Righteous
FF1 had one as a major boss.
Hey, I was serious about giving them a hobby.
Anyway, mechanically speaking, I once played a personal collection of Skyrim mods that resulted in having the ability to take control of a companion/apprentice, kill and soul trap myself and then play using said apprentice, sit through the process of mummification and ritual reawakening, and then reassume control of my newfound self, resuming my general habits of necromancy and townsfolk terrorization. I could also have been a ghost but ghosts are gay.