The 31st can't come soon enough

>moreso than just about anything else

This is just incorrect. Precision is about consistency; a jump that varies in height every single time it's pressed is by definition imprecise. If the nail length was defined by the amount of time the button is held as well this would also suck, but hey, it's entirely consistent and predefined because that works. It's almost like platformers figured this out literal decades ago. Asking players to remember to hold the jump button for specific amounts of time at every single hard fight that has a million other things going on and thus buttons to press is not hard, just an annoyance.

But I can tell by your reply that you're a Cherry drone so this is my only answer to you. May they pay you someday, my friend.

You have a point you're trying to make but you're just fucking about with language to make it sound stronger rather than just making your fucking point. It is precise and gives the player complete control over the character's movement. I'm sorry if you can't "remember" to use that control, but that's not what precision defines.

Why do people think Leth is a dev?
He's just a PR guy, (who's admittedly doing a piss poor job lately community wise)
No one pays attention to poor ol' Jack.