==ANOTHER WAY (((THEY))) ARE CREATING SOYIM)))
Fortnite Is As Addictive As Heroin
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(((Fortnite)))
Its not even a fun game.
Correct and correct.
Complete bullshit, I'm sure that even guys on this board know people who tried that dogshit game and then uninstalled it after an hour.
The game's rise was very suspicious, but I don't know if it's the jews or the chinks who are responsible. Anybody have a link/story to put the pieces together? Who paid off all of the celebriniggers to play it? I've been meaning to look into it for awhile but I've been busy.
If you're addicted to heroin, being sober for more than a few hours makes you shake uncontrolably with cold-sweats, vomit, and double over in agony with full body muscle aches for days.
If you play Fortnite, and your mom takes it away for a day, you just whine like a faggot while you keep yourself busy playing phone games instead.
Fortnite basically ticks all of the boxes for massive success - it's balanced enough to have a competitive community, accessible enough for casuals (perhaps most importantly, it's free), goofy enough for kids and streamers, it has an absolutely fuckhuge amount of microtransactions and they're constantly putting out new content so nobody moves on to the next thing - or at least they all come back for the new content. It's basically the current epitome of the freemium model, which is modifying their angle from "it's okay if I spend $1 on fake money in Farmville every day because it's just $1" to "I might be spending $15/week on Fortnite but look at all of the skins I have in the game; I actually got something for my money". The parasitic companies behind these games basically changed their business model from charging people a little bit of money for absolutely nothing to charging people a lot of money for digital jewelry.
Absolutely not, Fortnite couldn't even keep me hooked for more than an hour
Not only that, but people are locked into playing the game for the exact ammount of time it takes to unlock everything they've already payed for, creating a community of people essentially trapped into grinding for shit they've already paid for.
This sounds like a bizarre marketing ploy.
I'm not sure that anyone outside of East Asians can become truly addicted to a video game.