Education under Socialism

How will be arrange education under socialism? It's obvious that the current capitalist education system is pretty shit. How will communism enable us to improve upon it?

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We won't have schools.
UPHOLE MARXISM-MUKEISM

There's no "education"
There are different education systems going on in parallel or in different countries.
For starters communism should ban private education and make a public education system that is oriented to technological development for the benefit of mankind, but also for the formation of man

It will be abolished. Education is bourgeois

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It will be the way it is in Cuba or the DPRK, and was in the USSR.

My personal idea is to arrange a wiki-like space where students can write their personal articles on various subjects, link them with articles of other students, and thereby gradually enrich their understanding of things that interest them, simultaneously broadening their critical thinking skills. This system would also enable them to collect educational materials from elsewhere online. Teachers could use the same platform to provide materials for their students, or students could develop materials for one another. This would then create a diversity of points-of-entry for any subject, and give students the freedom to traverse the field of human knowledge however they wish. Thereby everyone would gain a deeply personal understanding of the world, as opposed to the traditional perspectives forced upon students today.

It is my personal conviction that to truly educate someone on something, you have to make the subject an integral part of their reality. This means learning has to come to be at the forefront of the common culture between students. Currently this isn't the case, it often is rather playground politics, capitalist consumption habits, or at best, the struggle to get by in their school, that are the central object of their interests. This may be different in schools for the elites, where the most eager students of the country are collected to create a better scholarly culture for bourgeois children. The aim of communism ought to be to extend this luxury to everyone. What better method to make students teach each other? This ensures they have a vested interest in properly understanding their subjects.

The platform would allow students to communicate with one another and collectively start projects. These could be grand projects spanning the entire country, or small projects such as the reading of a difficult book. Students would be able to pose questions to one another and help each other get a handle on difficult subjects. Teaching someone who is new to something the basics of it is the best possible way to consolidate your personal understanding, yet this principle is largely ignored in our current educational system. (Maybe because it is difficult to control? Because it contains a revolutionary potential?)

Next to that, teaching would be split into two separate professions. One performs a counseling function for students, while the other is the actual conveyor of information. The counselors would be trained in two things: developmental psychology and the tracking of student progress. They'd make sure students feel comfortable at school and at home and are making good progress in their studies. The communicators would focus entirely on the production of freely available educational materials and the answering of student's questions, although both of these activities will also be performed by students themselves. They'd be working fulltime to make video-lectures and online exercises, which will inevitably be superior to the materials teachers presently provide, and to engage with students who wish to understand the subjects they have expertise in. For this reason, they should all be experts in the subject they teach, on the level of university professors, giving the students the best possible guidance learning everything they wish.

I'd also abolish the idea of categorizing students according to grades. The new form of learning has no need for it anymore. The only thing that matters is whether students are making progress. Further, while students will leave educational facilities when they get older, they will always have access to them over the internet, and be able to engage in learning throughout the entirety of their lives. The educational system will be expanded to encompass industry as well, giving students the ability to learn from actual professionals, while also giving those professionals access to the knowledge they need to constantly improve their ability to perform their tasks.

The reason this system would be characteristically communist is both that it depends upon communism and leads into communism. It depends upon communism because it depends on a free flow of information. If educational materials need to be paid for, this system will not work. If companies want to guard their workflow from competitors, students will be unable to access them. Next to that, it leads into communism, because it enables students to communicate and organize according to their interests, and therein perhaps even start arranging economic activity. Eventually the process of economic planning and the process of learning might become indistinguishable from each other, as the whole of society becomes both learner and teacher.


They all operate according to the same principles, as far as I can tell.

So… no real difference?

I know this is a much hated answer but right now I'm in a bit of a hurry so I can only tell you to check out what Leon Vygotsky wrote on Education.
It really depends where you are from, people born in Eastern Europe might see some familiarity between his theory on how education should be and how it was implemented in their school systems up till recently.
Look up his basic principals, it differs slightly but importantly from Piaget (Around who's work western education mostly was based on)

FUCK COMMON CORE FUCK STANDARIZED TESTS WE FREE NOW

There are substantial differences. The Cuban education system for instance has very low homework, low focus on standard tests, and half the day is spent on arts and recreation. Special attention is given to ensure education for all children, even in remote rural areas. The curriculum of course includes Marxism and people's history. As well, free meals and so on.

Education should start by having everyone go to the rice fields, especially city dwellers.

I'm looking into him, and it seems interesting.
web.cortland.edu/andersmd/VYG/APP.HTML
All of this is marvelous. The stress on language complements my own ideas nicely. (like I espoused in ) Students need to actively engage in the verbal or written rethinking of concepts, that's the key to understanding them.
His idea of the "zone of proximal development" would be useful in tracking and optimizing student progress. If something is stagnating, it may be because his activities aren't aligned with his ZPD.

That sounds great honestly. My view is similarly that pre- and primary school children should spend most of their time playing, but I am interested in what the best approach to teaching basic, almost mechanical, skills (like reading, writing, calculating, etc.) is. Would that also be a kind of play? I learned much of it playing educational videogames in the 90s, so it could be true.

In my personal experience, I never had to pay attention in school until 10th grade or so, because I liked to read books for fun. 90% of American curricula are basically literacy testing, even in history, biology, and other courses. You can do fine in all the exams by thinking logically.
As for math, you can learn "tricks" to avoid memorizing most arithmetic, and once you learn basic algebra, you are basically set for the next three or four years of math.
I think emphasis on "play" is vague, and the concept of "theory and practice" is applicable to childhood education. Mao's On Practice seems like a very useful guide in designing curricula.
marxists.org/reference/archive/mao/selected-works/volume-1/mswv1_16.htm
Teaching math concepts is probably best done through practical applications, such as cooking classes, sport and nutrition, crafts, and so on. Music is very instructive and deals with various physics topics. Literacy shouldn't be based around patronizing "children's books," but real quality books (which can be simple but good). As well, rather than "educational games," games with inherent educational aspects. You can teach Newtonian physics alongside physics games like Portal or Angry Birds, theory of history, statistics, and other issues through strategy games such as Civ or Total War. RPG games are instructive in literacy skills and statistics. Teaching the metagame and ways to manipulate the game systems would be instructive. Not to say that games should make up a whole curriculum, but they clearly have some place as they simulate practice.
Some rote memorization is unavoidable, but can be eased a lot by combining it with real application.
Children should also work. Marx mentioned this repeatedly in Capital. They should be the main maintainers of school grounds and classrooms, and even paperwork systems or grading, appropriate to their age. They should be paid for it. The benefits of this would include teaching social responsibility, life skills, giving an allowance, and giving children a proletarian mindset. When children work, it gives them time to recharge their minds for study. "Work study" is a common system in colleges, and it should be expanded to all school levels.
History is a notoriously despised topic in bourgeois schooling, primarily because bourgeois history removes conflict and portrays history as a series of disconnected events. Teaching real Marxist theory would make it much more exciting for children. Same for economics.

I think what matters is the purpose of education, means comes the second.

What is the purpose of education in a capitalism system? Lile Lenin critiqued, it reproduces class distinction, fills kids with useless jargon, training people to be obedient hard working and don't question or disturb the leisure of the bourg.

Before we discuss the details, probably we should change the purpose first.

I agree on some stuff, while others I'm not sure about. Your first paragraph and the last two seem entirely on point to me, but the others conflict with my personal experiences.
What are you looking to accomplish with this? It sounds like a way to beat around the bush. Instead of keeping them occupied with meaningless cooking projects, explain the mathematical concept to them. You're being too patronizing.
Music is important, but not because it deals with physics problems. It's basically just a great workout for the mind, and puts you into contact with a long tradition of brilliant culture. Music should be one of the first things children begin to learn.
Completely agree with you here.
Disagree entirely here. Again, this feels like you're trying to avoid teaching the students, and are instead keeping them busy with useless nonsense. Educational games are great because they provide interactive and engaging exercises for students to learn basic skills. Total War doesn't have this. Sure, you can shoehorn some history and statistics on top of it, but I don't believe the game will ever function as anything beyond an illustration. The work of engaging the student in the subject itself still remains to be done. Portal and Angry Birds could help illustrate Newtonian Physics, but how about you instead give them a dedicated physics engine to play around with? Stuff like this algodoo.com/ is great to use. You invite students to play with the subject itself, not play with some arbitrary material that merely touches on it.
I agree, but videogames aren't intense enough of an application to make this work. We'd have to specifically design them for that purpose.

meant for

To me the purpose is providing a good general education for students, getting them excited about learning, and enabling them to figure things out for themselves later on.

In a cooking class, using recipes combines mathematic concepts of ratios and numbers with basic literacy. You can also teach chemistry concepts. Cooking is hardly useless, it's a very important skill. Sure, teach the pure math concept as well, but put it into practice with practical life skills. Then students won't complain "I'll never use this."

I agree it's great on its own, but understanding vibrations, frequencies, and wavelengths is important for a higher understanding of music. Basic music skills should be taught alongside philosophical and physical theory. EG, why do humans find music listening pleasurable? To answer that question, we have to delve into the theory of evolution and historical materialism. Why do music instruments produce certain noises and require tuning? We have to understand physics to answer that. This way students get a holistic, dialectical materialist understanding of the world.

An "educational game" is the game equivalent of a textbook. Do we need textbooks? Yes, but textbooks do not express the full depth and quality of artistic and philosophical literature. Same for games. What I'm thinking of is the way books and movies are already used in class. Teachers often discuss some topic and then finish it off with a "movie day" or something like that where the movie is relevant, and then discuss the movie.

>Portal and Angry Birds could help illustrate Newtonian Physics, but how about you instead give them a dedicated physics engine to play around with? Stuff like this algodoo.com/ is great to use.
Agreed, preferably students would have access to mod tools and source code or something along those lines so they could see the actual math behind it. Angry Birds by itself is not really educational.

Sure, just Math Blaster or whatever is not really great.

Freud ruined everything.

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my nigga

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Surely.

I thought you probably working in education system or a current student, did not pay too much to your details, but the "raising interest" part definitely nails it. I know too many people just absolutely sick and tired of school after leaving this fucking system.

You must equally agree to be equally stupid.

lol. why?

To be fair to the person who made it, while Hayek and other proto-neolibs were brainlets and most likely had autism, their theories have objectively influenced the models of modern capitalism and made an irreversible imprint on the world, particularly in the USA. To be sure, they are pure liquid dogshit, but they were deinitely influential and understanding their logic is somewhat important to critiquing how modern capitalism functions

That's exactly the problem. You're still approaching them in that frame of reference. The "I'll never use this" comment stems from the fact that students view our educational system as preparing them for a life of capitalist wage labor. No. Mathematics is beautiful in itself, and gives you access to a completely new realm of study and reasoning. Any minimally cultured person should appreciate this.
I agree, this is very good stuff. But in my view, it would be best if students get to traverse this holistic understanding of the world themselves. Allow them to explore. The only thing expected of them being that they apply personal disciple in their studies. Really work hard on broadening their understanding. That would be my ideal educational system, and I believe that the internet gives us the ability to construct such a non-linear way of learning.
We should always start from the artistic/philosophical justification, and then lead into exercises. Ideally, students should come to the conclusion that exercises are important themselves. For this we should allow them to struggle for a little while, until they learn the necessity of strengthening their basics. (Very intelligent people often say that you should learn your basics before moving on, but my impression is that they only say this because they experienced the importance of the basics themselves, and it is exactly this experience that makes going back to the basics useful. Coming face to face with your own inabilities is a vital part of the learning process. You shouldn't be afraid to go back and learn trigonometry after you've started going into calculus, it may exactly be the experience with calculus that teaches you what the importance of trigonometry is.)
It's the exercises that I would "gameify" a little bit, especially for young children, so that we can get them excited about really basic things like reading and arithmetic. For teenagers and adults, game-like dynamics are also useful. Duolingo and Khan Academy implement a lot of them, and I find those services absolutely brilliant.
I'd make it a bit more accessible than that. Students shouldn't have to learn all the intricacies of modding just to experiment with physics concepts. We should be designing programming languages with the express purpose of giving people the tools to quickly and easily make mechanical models. That would be useful both to students and anyone wanting to make a quick applet to demonstrate a concept.
It is great for small kids. We should be using it.

No, it stems from a practical mindset. The vast majority of math people do is for a practical purpose. Teaching children to use math in day-to-day life, and later in the workplace, is key to helping abolish the division of labor.

This is a separate issue on teaching methods. Teaching around a holistic topic can be done both in traditional lecture format and in self-directed learning. (Aside, IMO lectures, drills, and structured practice are not worthless and have a place in teaching, just not the extent they are used currently). In a self-directed learning structure, children would be presented with the relevant information alongside the core focus. Discovering relevant information is very time-intensive, children should be provided with basic leads and essentials.

Gamification is a really hollow concept. It actually has nothing to do with game play at all, it is just Skinnerian reinforcement borrowed from gambling machines. It can reinforce something that, as you say, students conclude is "important in itself," but otherwise there is little to no evidence that it can salvage something essentially boring or poorly-designed.

LUA or Python is easy enough. The really important thing to do would be provide age-appropriate abstractions in the code so that they don't have to deal with the whole codebase. For high-schoolers a normal game engine API is not too complicated, for lower-grade students something simplified and pre-written is appropriate for experimentation and study.

I mean, I played Math Blaster as a kid, and I don't think I really learned much at all from it. I just wanted to play the platforming sections. Just putting normal math problems inside a game as obstacles won't make math fun, and a kid who struggles with them outside the game will just give up on the game.

all of those things the commie reads are necessary for any real political philosophy. libertarians have to study all the same shit as you do to build any sort of theory.

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No wonder there isn't any libertarian theory then :^)

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Attack of the Clones style.

In the future, DNA will be mixed and the child will be raised in a vat with optimal nutrients and auditory stimulus. Then, a fast track accelerated education system that leverages advances in technology. Graduation at 14.

Why the fuck do we let this brainlet represent the Marxist left on YouTube? We need Anti-Muke Action

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the internet left is dead

ILLITERATE GANG
GANG GANG GANG GANG GANG

he's not a reprsentative of anything. There are better marxists on youtube with more subscribers and larger traffic.

some people call him a ☭TANKIE☭, some call him a leftcom… In reality he's just a dumbass, who managed to break free from ideology because he doesn't fuckingread.

To be either of those things he'd have to read a fucking book first.

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We don’t. It should be decentralized by each postcode so that it will be tailored to it’s local needs. Everybody who disagrees is some homeschooled amerimutt or some typical trailertrash american highschool el diablo mutt.