This HTPC is running windows, yes. Compositor in terms of GNU+Linux makes more sense to me, having some GNU+Linux experience myself. Windows has an "exclusive fullscreen" mode to give the application full control over what's displaying and the highest priority possible, for a media player, that means no overlays like a seekbar that pops in/out when you move your mouse "south" on-screen, no volume bar visible, nothing except the actual video being rendered. This makes switching back and forth between fullscreen and windowed very visually glitchy and relatively time-consuming (i.e. ~5 seconds vs. 1 second) but it did reduce stutter dramatically, though tearing was still present. Vsync option in the media player fixed that. I don't have a Freesync monitor, and I'm not sure what pulldown is, or why it would take place if I were watching native 16:9 content, but there you have it.
Checked, and yes, that is going to be the gamechanger. "Oh no, no reflections" but all of the 4k gaming meme that's super memory-heavy is going to slaughter them at higher resolutions. Pair with Ryzen CPUs which bottleneck at the lower resolutions and you have an Intel/Nvidia killer system for fucking beans. I don't even care that AMD is chink owned at this point, I just want nvidia and Intel to be humiliated after being on top for so long. All of this hardware wise is likely going to impact Vulkan's development too. FOSS gaming is going to get a boost with this, long term.
Evan Anderson
Oh ok Conversion from the movie's 24 fps to 60 fps Check that your media player is using hardware acceleration, otherwise if you have a weak CPU you'll get issues.
Landon Moore
That's not confirmed until unbiased benchmarks surface.
Landon Ortiz
Yes, it's using hardware acceleration, and I have a Ryzen 2600x that hits 4.25Ghz with PBO, so that shouldn't be a bottleneck anyway. Microstutter is just a phenomena I suppose we have to live with, but I have it well enough compensated against, for now. Thanks, user.
Owen Carter
Have you tried a good media player, winbabby? I'm talking about mpv (mpc-qt for "monkey push button, monkey gets banana" GUI faggots).
Cameron Sanders
you should capture the video at 60 fps or more and post it here so we can know wtf you're actually looking at
I should think that's unnecessary. It's very straightforward - say there's a slow panning shot in an anime or movie. Focusing on the edge of a static object, its "relative movement" across the screen is inconsistent. In the same way when a rendering fucks up and freezes for a few seconds, then plays those few seconds worth of frames back within one second, but on a miniscule scale, that's what I've always taken microstutter to be. Vsync and exclusive fullscreen (highest priority rendering) seem to have fixed that for me, my original question was just if Nvidia would solve this i.e. muh CUDA cores but other user suggested it wouldn't.
Asher Hall
amd is a bigger nigger_faggot than nvidia. shut the fuck up & buy a console is my mantra. at least consoles have guaranteed shelf life!