Ok man, I have programmed MCU's for hardware projects in assembly.
If you need Taylor series in assembly for auto correlation tempo detection let me know.
How hard would be to make a 2d scroll game?
I worked in this fat nerd company. Learning how to make game for NES is worst way how to make 2D game ever. You do same job in few hours i unity or spend years trying to do same but worst job to make some ROM.
That is realy intersting. But we are talking about jow 17 years user without any experience could make simple 2D mario like game.
And I'd agree that he should definitely use all the tools he has to make that easier on him. Just as a 6502 fag back in the day would use the assembler rather than punch cards. If he wants to get deeper into computer engineering, there's some interesting things to learn in the "old arts".
There will always be some resentment from oldfags who hate to see "lesser" programmers achieve things which were considered difficult in their day, but that's true of all things. Euler would probably call me a faggot for using Mathematica so much.
Yeah, I agree with Unity recommendation and if he has the content more or less set. He could start exploring the coding aspects from there.
I just noticed, the fat nerd actually doesn't have cuck-face. If he invested some time at the gym, he could mould himself into a good Aryan.
Dude. This is his good Aryan form after gym. I know him before he looked like extras from Vikings.