Would the communist country make videogames?

Would the communist country make videogames?
For profit game publishers are garbage.

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Yes, why not? There would be a massive indie industry, with some AAA+ projects being produced by committee like movies in the eastern block were.

vidya would be incredible in communism, so would be VR simulations and so on.

i swear we've had this topic a million times
and yes

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I know eastern block did not have labor vouchers but how would you produced movies and videogames with a labour vouchers system?

Same way non-productive professions like doctors would be paid I'd imagine

Under socialism Kremlin Games would all receive heroes of socialist art awards.

Can't wait

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Kek what a word filter
mi.croagg.ressi.ons

Under socialism there'd be so much free time…

I hope not.

...

I don't see why not.

Get Lamp

Ok for the professions, but how do you buy all the thing you need to produce videogames and movies (the means of production some sort)? In other way, where does your budget (in labour vouchers) comes from?

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What does he mean by this?

When he said non-productive he meant it as a profession that doesn't produce any goods. Not as in they aren't productive, I doubt anyone unironically believes doctors are not productive.

Here's the model I came up with:
We build a Patreon like platform to support creative people. Instead of paying out of our own pocket, we allocate a set portion of our social labor to creative pursuits, and give everyone an equal vote in distributing this. They can give it to whatever creative people they like, but contrary to Patreon, once the creative person has enough funds to properly maintain him or herself, additional votes don't count for anything. If special resources are needed for some project, they will have to publish a request for this separately, which will then also be voted upon.

You will also be able to transfer your vote to another person. If you are not involved in the artistic scene, allow someone who does know their shit to manage it for you. There might be agencies dedicated specifically to perform this function for people. You tell them what kind of things you want to see, and they make that happen.

Does this sound like a good idea?

considering there'd be no copyright law, mods and romhacks would be more than abundant

We wouldn't need romhacks under socialism.

Best answer ITT so far.

video games under communism would be the greatest thing ever.

imagine a dev group of an enormous amount of people who are soley passionate about making the greatest game ever, with unlimited time and resources. no publisher telling them to shit out pay2win bullshit or lootboxes or standard 2 year long dev cycles. just literal masterpieces created by the best. and not the best based on "oh she's a black native american women so she will be lead designer" but the best based on meritocracy and skill and pure passion for game development. no copyright law so amazing features implimented in other games could be added at whim if the developers thought they worked well.

for rpgs imagine something like world of warcraft times 100 content wise. an fps so realistic and fun that you've never experienced anything by it, puzzle games only literal autistic savants would be able to beat. ect.

no more bad games. just tons of 10/10 perfect scores made by passionate people without bullshit neoliberal capitalist restrictions on their art.

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Videogames are a waste of resources.

under socialism you would literally only have big game studios. i don't think you understand what socialism is.

but under socialism there would literally only be big game studios. i don't think you understand what socialism is Zig Forums

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Truly the pressing issue of our time

I was responding to the guy who thinks everything will be indie under socialism.

I did not say that, I merely said the indie scene would be gigantic. With shittons of free time and no financial constraints people will be making Skyrims in their basements. That doesn't mean there wouldn't be big studios. Also there is nothing wrong with indie, it's anti-bourgeois at its core.

I remember skimming a Soviet book about programming and it had notes on game design (!) among other things. Should go dig it up. What's interesting is that all examples were more educational and realistic than what we've come to expect from videogames. Like sport simulators or puzzles. Not geared towards escapism like Western games. Now I am a fan of escapism and we'll probably not reverse the cultural trend of escapism for a long time, but it's interesting to think about. Could be cool if games became bit more educational and inspirational, edutainment is basically dead nowadays outside of shitty flash websites. There'd probably be more cerebral simulators, for example realistic squad tactics games instead of Hollywood pew pew shooters and suchlike.

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Yeah, just look at the vibrant scene of video game in the USSR, Mao China, Cuba & the DPRK.

inb4 muh tetris
inb4 muh sanctions tho, muh sanctions though modafucka
inb4 muh not communism

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USSR had a developing videogame industry, it made arcades and even TV consoles. And when it went to shit pretty much no one except Japan had a gaming industry worth anything.

Mao China…do you know many videogames from 1976?

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Even in the 80s, there were gaming industries in Europe, US & Japan.

Like now, video game scene only explodes after USSR becomes Russia, and nowadays when China becomes captalist.

the DDR had arcades, they were commodore 64 tier 10 years too late, but hey, where the fuck is the vibrant gaming scene in south america?, the ussr in its beggining had an economy as big as brazil, so where are all those brazilian video games that were totally made in the 80s?

It took Russia a decade after the fall of the USSR to start making videogames and even then it's just STALKER (Ukraine but beside the point) a handful of indie titles and Russians being invited to develop Western series like Heroes of Might and Magic because we are autistic about them.

Meanwhile the USSR was already making arcade machines and videogames in 70-80s. You just don't know about them because the only research about socialist countries you have ever done is looking the Black Book of Communism up on wikipedia
youtu.be/DpWkJuXGQic

Spics and niggers can't make vidya, and their countries are poor as shit.

Not to mention, South America fiddled with socialism too. Where muh vidya in Allende's Chile modafucka?

Really, you compare arcade machine with actual games like STALKER, Cossack and the likes?

Funny you would bring up Allende's Chile because it was trying to implement the most ambitious cybernetics project of its time, if Pinochet hadn't chimped out like a nigger and destroyed it they could probably make some kickass vidya with those computing powers. Also where are videogames from Pinochet's Chile?

are you ok reatard?

Funnily enough, Ukraine is indeed making better games than Russia. They still do.

Russia made some, but even their industry is falling behind compared to Bulgaria, Hungary, Ukraine, Poland, Czech Republic.

the game Dead Cells was made by a communist worker's cooperative based in France called Motion Twin

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Again, begging the question, where is muh vidya in Allende's Chile?
Replaced with throwing commies off helicopter.

You pointed to arcade machine as le vibrant game scene when modern eastern Europe actually has a game scene.

Look like indie hipster crap by western marxists.

Russia hasn't been making good, or any, games for a long time. It's all mobile shit now. Last big project I remember from the top of my head is Escape from Tarkov. HoMM V and King's Bounty were our swan songs.

I was about to say wargaming.net but it's also Belarusian.

Again, that seems to be Russia problem since for some reasons, the ukies still make games despite being le neo nazi.

IC publishing is also pushing into Germany & eastern Europe, not Russia.

Allende was overthrown in 1973, just one year after fucking Pong was released. The USSR fell in 1991. You are demanding they have made S.T.A.L.K.E.R back then, are you actually fucking retarded or what?

Going by your reply you probably just looked it up and judged it by a few pictures you saw or something like that, but whatever. The point is it is a proof of concept that worker's cooperatives can produce games that a lot of people enjoy which aren't arcade tier games like fucking Tetris.

I am demanding to have 80s tier game scene with gaming console and PC games.

inb4 muh sanction modafucka
inb4 muh superpower but cannot make vidya modafucka

Yet they produce indie hispter bullshit, exactly expected by western marxists.

Il2 Shturmovik
War Thunder
DCS
Russia almost has a monopoly on goid vehicle based simulators

That is Germany my friend.

Russian liberals always push the "Russia doesnt make anything" meme upon westerners and use their location to mask their general ignorance.

...

Germany makes a shitload of simulators like Forklift and Truck.

Germany also recently makes Battle Brothers.

Both of which have existed in the USSR. They were behind the US and Japan to be sure (particularly the consoles which were admittedly archaic), but they existed. Many Russian developers began from the Spectrum-clone scene in late USSR. Based on what are you saying that it couldn't have developed a gaming industry with time?

North Korea is anti gam-
Oh…

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They're a waste of time. It's too early to discuss this, we don't even have a socialist state on Earth. The DPRK can just barely be considered non-capitalist thanks to their planned economy, but now they're starting to disappoint us with shit like

Again, where and how much?
There is exactly nothing stopping the USSR to have a game scene in the 80s, like the rest of the world.

I honestly forgot about War Thunder but both Il-2 and DCS are decade-old. Our gaming scene was far healthier in the zeroes, that's just a fact. Some of the games made back then are among the best ever, I am not trying to say russians can't le make anything.

Man, I can almost see the Nork being swayed by pachinko.

America and Japan aren't the whole world.

It was healthier before the Ukraine war.

But as said, Ukraine still can make games despite the situation.

Cossack, Metro series, recently Ultimate General and even new STALKER is announced.

Lot of talent in Ukraine.

America, Europe & Japan are the rest of the world.

S. America & Africa are 3rd world.

The kind of video game industry we'd have under socialism (can't say anything about communism since any predictions about it are necessarily impractically hypothetical) would essentially be neither of what we now have under capitalism: Tiny indie studios with limited resources, or fuckhuge AAA studios who must play it safe and whose efforts and creativity are in the vice grips of publishers.

Instead, we'd have something completely different, a synthesis of the two. Just a couple enormous indie co-op studios that undertake a potentially limitless range of projects, whose creative potential wouldn't be confined to the forms of profit-creation in competition. A division of labor far more sophisticated than right now. No paid DLC, no lootboxes, no "turning players into payers" horseshit. Games made exactly the way people would want them to play like.

oh, and pornographic games that actually have fun gameplay and very elaborate worlds

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Thank goodness, ill be able to continue my fortnite dance clubs under socialism.

Most european countries had a tiny gamauuuuu cultareeee in the 80s nigga
where are you from?

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Yeah, in Europe it was all about the microcomputer, until the PS1 came out in that brief period when consoles were far more technically suited for gaming than computers. That's when vidya really blew up, but before that it was fairly minimal and seen as a side thing to computing

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en.m.wikipedia.org/wiki/Productive_and_unproductive_labour

Dead Cells is a mix of Castlevania and Rogue, how is it not arcade tier? Anyway, arcade games are great too, so your not wrong about developer's cooperatives.

...

you are a fucking retard

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You should check out the Rance series, Kamidori, or Evenicle.
Rance in particular is a RPG series that is almost as old as Final Fantasy.
And their main theme is basically the DDR's anthem.

Vietnam also made a CoD style shooter about the First Indochina War.

...

What's wrong with that?

Too bad communism will never give us games as good as the nazis.

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lame attempt at a false flag, tumblr

It's a good idea I think. I was helping my girlfriend with a school project recently and it had to do with intellectual property. We ended up talking a lot about how the modern model of digital distribution for stuff like games has a lot of strange contradictions in the break between costs of producing the actual commodity (a CD, or digital download) and the upfront costs of creating the content. To me, the Patreon model really seems like the only sensible one. You are paying directly and transparently for the livelihood of the worker, who produces as they will.

Though I actually think Patreon's obfuscation of people's income in the past years has been a backslide in the model. People should be able to directly see what the income is of the producer. The reason the normal model is a bit nonsensical is because IP rights allow companies to continuously collect an arbitrary rent on old works incommensurate with the costs of producing it. I don't even think IP rights in this sense resemble any other capitalist institution of commodity production. It's possible to become the equivalent of any other rentier and perhaps make some work that is highly profitable, and then never work again (theoretically). An incentive for competitive reinvestment isn't really built into the loop to the extent it is for the majority of other forms of commodity production. Even service work requires that you continue putting in labor day by day to get your checks. A producer of digital goods can work on that one thing, put a fence around it and get any scale of income off of it. It's really no wonder that the model in general moved to subscription (rent). Adobe is at an extremely high level of profitability now because they can expect that their users will continue to pay for access to their software out of necessity, and now all they have to do is scale their costs to make just the right amount of changes or new products for growth, while getting the highest margins. Ideally their people would just be paid 50-70k a year to continue working on software or whatever (cost of living), +costs of fixed capital and growth as needed. There isn't really a mechanism in the typical mode of exchange of digital goods to regulate this.

Communists invented Tetris bro

Some hacked-off Duke Nukem 3D mod ain't shit

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Holy fuck u commies are dumb kek.
/s

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Those are the games I mostly play anyways so works for me. Flight and space simulators and such – and old retro games.

Huh that's interesting. Kinda worth noting Belarus is still a bit more state-controlled than elsewhere yeah?

Also Dolph Lundgren has totally gone to Belarus to promote World of Tanks. He is a cool dude all the way and unironically the best 80s action star.

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Kek, what?

On the topic of Video Games, what does Zig Forums think of Jim Sterling?

It would be an age of vidya so fucking grand It gives me hope just thinking about it.

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I mean..in the same vein as totalbiscuit, I like them because they are in a sense consumer advocates. they've put a lot of large companies on blast and hung their balls over mousetraps many times.
At the same time I just hate youtubers. how they act. how much they have to self-promote to be successful. Maybe its because of how the platform is designed, and isnt all their fault. I dont know.
Its a hate-love thing.

Genuinely a great idea.

I'm very fond of him, one of the few good games journalists.
also in know leftypol doesn't like contrapoints but the fact that he's friends with her (and that their discords are close nit to eachother) indicates that he probably is further left than he lets on

Mhmm, hope to one day that he becomes full commie

Also no subscription fee, no micro-transactions, no bullshit. Communism would be NEET paradise and allow us to completely retreat into a simulated cyberspace limited only by the imagination. Imagine thinking capitalism is better at making games than communism.

Tetris call you.

youtube.com/watch?v=5kN9H-YET6k

ITT: Utopians

The question isn't would they exist, it'd be whether or not they are worth playing. If the regime decides that only pro-socialist and pro-revolutionary media is to be made, the answer is a coinflip.
I think it'd be pretty cool.

Hey you never know society could collapse in the future.

What are you talking about? Europe vidya market was strong in the countries that are strong in vidya nowadays i.e. (West) Germany, France, England.

There's not enough character's allowed in Zig Forums comments to reply to you with an appropriately lengthy wew.

If you want to see what it would look like, just go to kickstarter and see how many videogames were funded and never made.

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play some Chinese bootleg games. They are great.

KICKSTARTER IS SOCIALIST

BOOTLEG GAMES ARE SOCIALIST!!!!!!!!!