On violent media

A few words about human aggression in general: pdfs.semanticscholar.org/afdb/6660572516addb602f671e7b8d5cec60d33d.pdf

Some meta-analyses linking media with various harmful effects:
ncbi.nlm.nih.gov/pubmed/20192553
www-personal.umich.edu/~bbushman/BH06.pdf
journals.sagepub.com/doi/abs/10.1177/0146167213520459
journals.sagepub.com/doi/10.1177/009365094021004004

A comment on one of these studies and the public's perception:
ncbi.nlm.nih.gov/pmc/articles/PMC2848956/

A study on how people who identify as "gamers" tend to devalue the science around this:
onlinelibrary.wiley.com/doi/abs/10.1002/ejsp.1998

An article about the challenges of teaching students about the harmful effects of media that discusses some reasons why the public tends to deny the effects and outlines a few arguments:
journals.sagepub.com/doi/abs/10.1177/0098628318762936

Oh, and if you don't have the time to wade through everything, I especially recommend journals.sagepub.com/doi/abs/10.1177/0098628318762936 and ncbi.nlm.nih.gov/pmc/articles/PMC2848956/ since they are very approachable.

^ Those weren't my original words/research, i copied it from a 4chan thread that wasn't succesful in sparking more than 1 reply. So wyd think?, i feel a lot of young people dismissed these claims at the time ("videogames make you violent") because they felt their hobby was being attacked, they thought it was just another D&D satanist hysteria.

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Other urls found in this thread:

en.wikipedia.org/wiki/Video_game_controversies#Scientific_debate
twitter.com/SFWRedditVideos

videogames make you violent but not in the way christcucks think. gamification of reality makes you fundamentally more insecure as a person, and insecurity in males increases their propensity to outbursts of violence greatly.

Not knowing if you can pay your bills is what makes people insecure. This seems like a marginal issue.

Could the comparrison be made, that violent media is psychologically similar to hypnosis. With particular regards to the hegemonic understanding of hypnosis in academia. Being that the limitations are based on what the individual would do in a normal situation or even an abnormal situation, as long as that individual has already considered the action and decided to act. Regardless of the hypnosis. Or rather, hypnosis is irrelevant. If an individual is violent then they will, commit violent acts, and participate in violent activities.

Now could the arguement be made that violent activities, attracts violent people. Yes and no. One can enjoy a horror film and never harm another. One can own a gun and never fire it. Or. One can be a cook on a battleship. One can sit behined a screen and drop missile from a drone.

no, there are other things. having a nice car, a hot blonde wife, nuclear family, a suburban house.
people care about their image, a lot, when you view your image as points on a dart board, you are bound to go insane.

Claims that this association is sound and significant have been strongly criticized by other psychiatric researchers: en.wikipedia.org/wiki/Video_game_controversies#Scientific_debate

And frankly, even if it wasn't, who cares? Fun should not be illegal because some lumpens are bad parents.

Here's an idea: Violent media is often pretty tasteless, and this lack of taste harms people more than exposure to violent media as such. In this regard I would say that obscenely violent films, such as those by Quentin Tarantino, are less harmful than films that temper their violence as if it deserves a level of respect. Vapid awareness of the brutality of warfare is a vital element in its glorification.

Green Room is a really good movie for showing the brutality of violence. It especially shows how naive and illequiped most people are. The main characters are also a good stand in for antifa beanstalks who think “punch nazis” is a good idea outside of the organized LARPs at free speech rallies.

"X makes people violent" is probably an oversimplification, but it's not wrong that violent media appeals to violent people and encourages violent mentalities. At the very least, little kids emulate it, and a lot of adults are dumb as all fuck. The thing about this is all the things that get ignored - war culture, corporal punishment, capital punishment, etc. - these things in real life which, through actual violence, send the moral message to kids that violence is productive behavior.

That said, people gloss over stuff like Call of Duty - basically a training/propaganda game for combat. Of course it's sending a message.

About the '90s - there were actually politicians out trying to ban video games (and music) and a lot of these shits were also the '80s Satanic Panic people. Historically, the hobby has been attacked, although the gamer victimhood people who pop up now generally aren't facing potential censorship. Though games tend to still get periodically scapegoated for mass shootings, etc. (gun policy actually is a huge aspect of the shootings, though I obviously don't advocate a gun ban (not the only option)), often conveniently.

Holy shit, just watched the movie, you are so right. I guess the term could be violence awareness or some shit.

LMAO since when did leftypol become 'Moms Across America'?

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If you've ever seen actual genuine violence you would know that movie violence is obviously fake and doesn't remotely pack the same punch and you'd feel ashamed for positing such a stupid reactionary idea.

I can agree, videogames are even more goofy in their level of violence. I don't know man, is a contentious subject.

So is whether vaccines cause autism.

I think there are films that are effective in their portrayal of violence, it requires more restraint than most directors/producers would allow though, I would present '71' as an example.

But yeah, violence in movies doesn't make people violent, as evidenced by the fact that violence is lower now than probably at any time since the start of empire-building.

I would argue it's necessary to administer a vaccine, where as a piece of media could be avoided. Right now i'm not convinced to ban anything, really.

On the contrary, some films should be required viewing, they represent a vaccine for the mind if you will

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There was a game about a decade ago about called American Army which was literally an online game made by the US gov to recruit people. I had a few friends in middle school who played it, and along with encouragement from their parents and the US's military-cock sucking culture, they really wanted to join when they turned 18. I always wonder if they ever did.

weird part is both my parents were ex-military and actively discouraged me from joining, while my friends came from civilian families

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Violent media if anything makes people overestimate how violent the world is.


The whole point is that how contentious an issue is has no bearing on what is true. Idiots will make a controversy out of anything. That's why I used vaccines as an example. The idea that they cause autism was literally just made up by some guy trying to find something attention-grabbing to say. He had zero evidence for it (and zero has ever been found despite much research). Few claims have ever been as demonstrably false as "vaccines cause autism," yet people still think they do.

The vast majority of media in the West is fascist, violent or not. Just as real-life violence must be evaluated for whether it's liberatory or reactionary, so must violence in media. American children being taught to shoot Arabs and Ruskies in their video games is bad. Cuban and DPRK children being taught to shoot fascist invaders in their video games is good.

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What movie is that?

Problem Child 2

Lol i actually searched it, it's called Mi Pobre Diablillo in México.

Rampage 2: Capital Punishment

By that one German twat, oh whats his name

Uwe Boll that's it.

I haven't actually watched the movie, it's just a good meme clip.

If you want a real recommendation, I dunno. There's always this list.

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This flick needs to be added. It's about a real life anarchist commune in Civil War burgerland.

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oops that isn't the right one

oh well I can't find it


there's a better one with like 100 on it

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Now THIS is a marxist study i can get behind!

Free State of Jones belongs on the short list though. It's literally a crash course on insurrection. The characters discuss commune logistics and demonstrate guerilla tactics in the battle scenes.

Zig Forums has had a lot of shit threads lately, from violence in video games to vegan lifestylism, as well as more idpol sympathetic posters. Someone mentioned there was a bump in the number of people here. I'm not sure if there's been some mass exodus from a radlib forum or what's happening.

it’s discord Zig Forums raids, same as always. discord is literally the worst thing to happen to the internet, they’re /b/ x100 except they’re only for special interest groups that are deeply triggered and traumatized by Marx because it’s been brain-trained into their 12 year old heads for the past 4 years.

OP here, not a Zig Forums raider and i'm not into identity politics. Perhaps i'll try more board related topics next time.

Apparently this is a raid.

So my position is I don't care about the link between video game violence and political violence one bit. I think strategy games are good practice for future practice. I want to practice commanding a socialist state and having it violently nuke fascists and reactionaries. I want to kill billions of bourgeoisie and their sympathisers. If video game violence causes real violence, that is damn good because I will train to make Columbine a joke, I will practice to become something more than Posadas and Stalin, I will kill billions of class enemies.


If you're genuine then we have real differences. Vidya games are systems. The newborn revolution necessarily requires systems to crush the class enemy. If video games really promote violence, so be it. I want to create a more violent world, a more painful world, one where Porky gets efficiently crushed into useful sources of punitive labour.

I want a revolution, too. That's all i can say honestly, not particularly a pacifist, as in i don't deny the benefits it has brought/will bring into the world.

Violence is first and foremost
1. a poverty problem
2. an anglo problem
Anglo countries are the most violent of all developed countries. Developed countries largely share the same media. This has nothing to do with video games or tv.

gamers need to be gulaged but video games and movies are way better than drug abuse and gang antics